After the completion of the League of Legends Modules, my team focused on scaling our module system to support more titles. We expanded into next largest market for esports which were Steam & Valve titles.
Utilizing the Valve API we created a module that allowed streamers to display their Steam Inventories from 26 different games. These lived directly on their channel pages below the video player. Supported titles included CS:GO, DOTA 2, & H1Z1.